https://hosting.gamesomg.com/pricing
Pricing — Guaranteed RAM From $11/mo - GamesOMG Hosting G Games OMG Hosting Why GamesOMG Hosting Games Pricing Support Cart 0 Log in ◐ Order now Pricing Find your game. That’s your plan. One ladder, not one price list per game. Find the game you want, and the cheapest rung it appears on is your plan — no RAM maths required. Each rung exists because a game we host genuinely needs that much — we measured every one ourselves, and each game's page shows the number it came from. The top rung is headroom for worlds that outgrow their floor. No base fee, no slot pricing. Game - 4 4 GB guaranteed · $2.75/GB Runs Valheim & Project Zomboid Valheim Project Zomboid // one world, done properly $11 /mo Choose Game - 4 → Game - 6 6 GB guaranteed · $2.75/GB Runs HumanitZ, Satisfactory & PixARK — and everything cheaper Valheim HumanitZ Satisfactory Project Zomboid PixARK // one world, done properly $16.50 /mo Choose Game - 6 → Game - 8 8 GB guaranteed · $2.75/GB Runs Enshrouded, Palworld, 7 Days to Die & Icarus — and everything cheaper Valheim HumanitZ Satisfactory Enshrouded Palworld Project Zomboid 7 Days to Die Icarus PixARK // or two small worlds at once $22 /mo Choose Game - 8 → Game - 10 10 GB guaranteed · $2.75/GB Runs VEIN & Sons of the Forest — and everything cheaper Valheim HumanitZ VEIN Satisfactory Enshrouded Palworld Project Zomboid 7 Days to Die Icarus Sons of the Forest PixARK // or two small worlds at once $27.50 /mo Choose Game - 10 → Game - 12 12 GB guaranteed · $2.67/GB Runs Windrose, Rust, Conan Exiles & SCUM — and everything cheaper Valheim HumanitZ VEIN Satisfactory Enshrouded Palworld Windrose Rust Conan Exiles Project Zomboid 7 Days to Die Icarus Sons of the Forest SCUM PixARK // or split it: two full-size games side by side $32 /mo Choose Game - 12 → Game - 16 16 GB guaranteed · $2.56/GB Runs every game we host , with room to spare Valheim HumanitZ VEIN Satisfactory Enshrouded Palworld Windrose Conan Exiles Rust Project Zomboid 7 Days to Die Icarus Sons of the Forest SCUM PixARK // or split it: two full-size games side by side $41 /mo Choose Game - 16 → Game - 24 24 GB guaranteed · $2.46/GB Runs every game we host , with room to spare Valheim HumanitZ VEIN Satisfactory Enshrouded Palworld Windrose Conan Exiles Rust Project Zomboid 7 Days to Die Icarus Sons of the Forest SCUM PixARK // or split it: three games at once $59 /mo Choose Game - 24 → Not sure which one? Three steps. STEP 1 Find your game Every rung lists the games it runs. Find yours, and the cheapest rung it appears on is the smallest box we would honestly run it on — that is your floor. STEP 2 Start at that floor Not one rung up “to be safe”. The floors are measured on this hardware, so they already have the headroom in them. Go up only if you want a second game running alongside. STEP 3 Change it whenever One click, prorated, same world, no reinstall — up or down. Your world grows into a bigger rung when it needs to. You are not committing to anything today. Straight answers, no pitch How much RAM do I actually need? Start at the floor for your game and move up only when your world does. Every rung above is sized off a number we measured ourselves on this hardware, not a number we copied — Conan idles near 9 GB, HumanitZ near 3.8, Windrose about 4.6 per player. That is why the ladder starts where it starts: the bottom rung of each game is the smallest box we would actually run it on. You are not locked in — sizing up is one click, prorated, same world. How many players can I have? However many the game allows. We don’t sell player slots — there is no 4-slot or 10-slot version of anything here, and no per-player fee. Most hosts price by slot and never tell you how much RAM sits behind it, which is how a “10-slot” server ends up cheaper than ours and slower than ours. We sell you the RAM and let the game decide the rest; each game has its own cap and its page says what it is. Can I run more than one game at the same time? Yes. The RAM is a pool, not a single server — a 16 GB plan is one Conan world, or Valheim and Enshrouded running side by side, or three smaller worlds. You divide it however you like from the panel, and there is no extra fee for the second server. Most hosts sell a separate box per game and bill you twice for the same idea. Can I switch games later? What happens to my world? Switch whenever you like, at no cost, and every world stays exactly where you left it. Measured on our own node rather than asked of your trust: Valheim → Palworld took 2.98 seconds , the trip back 1.25 seconds , and the Valheim world came back byte-for-byte identical — same 327,199 bytes, same checksum. Go from Conan to Palworld for a month and switch back — your Conan world is untouched and still there, not reinstalled. Worth checking against anyone else you are considering: most panels “switch” by wiping and reinstalling, and a few charge you for a stored slot per world you want to keep. We keep them all, free, because each game writes to its own save area on your volume. Can I install mods? Do I get real file access? Yes to both. Full file manager — browse, edit, upload, download, unzip — plus a one-click mod loader on 11 of the 15 games we host, with version pinning so an update can’t move the build under your modpack — on all of them but 7 Days to Die, whose mods never pin the build, so it follows each update. Icarus needs no loader: mods install in one click all the same. Project Zomboid takes Workshop mods as IDs in Settings. PixARK and SCUM have no mod support we can offer yet. And server settings are labeled fields in the panel , not a raw config file you have to Google: 221 for Conan Exiles, 120 for Palworld, 93 for HumanitZ, 87 for VEIN and 70 for Enshrouded, each checked against what the server actually writes. Those are the settings the panel shows, not every key a game has: a few are ours to set (the ports, for one), and some games carry far more keys than an owner ever changes — each game’s page says what its panel covers. The one exception is Satisfactory, which has no server settings file at all — its settings live inside the running game, so the panel reads them off your server and changes them through the game’s own API instead, live, with no restart. What if I pick the wrong size? Change it in one click, prorated, same world, no reinstall — up or down. Start at the floor. We would rather you moved up because your world grew than have oversized you on day one and called it a recommendation. Will other customers on the machine slow me down? No, and this is the one we are most willing to be held to. Your RAM is a hard, dedicated allocation the kernel enforces — a neighbour cannot reach into it no matter what they run. We never oversell: oversold hosts promise more RAM than the machine physically has and everyone stutters when it gets busy. Your CPU allocation is three cores on a Ryzen 9 9950X, and because these games run their world on a single thread, the tick never comes close to that ceiling — so autosaves and boss fights don’t turn into lag spikes. We will tell you the box, and answer any question about it. Do I get backups? Can I take my world with me? Six restore points, off-site on a separate network: last night’s copy, two we take automatically before any game update, and three slots you control. One click to roll back or download any of them. And your world is yours — download it from the file manager any time, including on your way out the door. No export fee, no support ticket, no hostage-taking. If you ever leave we would rather you left with your save than left angry. How fast is it up? Minutes. The server is created the moment your order clears and boots straight away — there is no queue and nobody provisions it by hand. Conan, the heaviest thing we host, is accepting connections about nine seconds after it starts. Where are the servers? NA East — one location, stated plainly, and we name the chip it runs on: an AMD Ryzen 9 9950X. We used to print a browser-measured ping here and we took it down, because ours was measured badly. It timed a fresh HTTPS request to the node on every sample — DNS, TCP and a TLS handshake included — so it read around 400 ms for a player who actually sits near 50 in game. That is our implementation being wrong, not the idea: a held-open connection or a WebRTC probe gets much closer to a real round trip, and some hosts do measure it properly. We would rather show you nothing than a number that is off by eight times, so it is gone until we build one that is honest. In the meantime: NA East (Montreal) , one location, stated plainly — and the 72-hour money-back exists precisely so you can test the real latency yourself and walk if it is not what you need. How does billing work, and how do I cancel? Monthly, no contract, no setup fee. Cancel in one click and it stops at the end of the period you already paid for — no phone call, no retention script, no “are you sure” maze. There is also a 72-hour money-back guarantee : if the box isn’t what the spec sheet said, one message gets your refund, and we don’t ask for an exit interview. Game-specific questions? Each game has its own page with sizing advice, the full settings list and its own FAQ: Valheim · HumanitZ · VEIN · Satisfactory · Enshrouded · Palworld · Windrose · Conan Exiles · Rust · Project Zomboid · 7 Days to Die · Icarus · Sons of the Forest · SCUM · PixARK . Still not sure? Just ask. Thinking about it Not sure which rung fits your group, or whether we run the game you want? Ask — no account needed. Tell me what you want to run and roughly how many of you there are, and I’ll tell you which rung I’d actually buy — even if that is the cheap one. Not about a game? Ask anyway. Website Send it → Already have a server Open a ticket from your dashboard instead. It lands in front of me with your server already attached, so I am not asking which one and what plan before I can help. Most answered within the hour, every one within four. Open a ticket → monthly · no contracts · 72-hour money-back — if the box isn't what the spec sheet said, one message gets your refund Every server runs on an AMD Ryzen 9950X (high-clock, for smooth ticks) — NVMe storage, DDoS-protected network, the full control panel, nightly backups, and never oversold. That's the whole pitch — and every part of it is named rather than described, which is the bit most hosts leave out. Ask us anything about the box and we will answer it. Every game we host, on the one ladder — 7 Days to Die, Conan Exiles, Enshrouded, HumanitZ, Icarus, Palworld, PixARK, Project Zomboid, Rust, Satisfactory, SCUM, Sons of the Forest, Valheim, VEIN and Windrose . Your plan is RAM, so you can switch between any of them and keep every world. G Games OMG Hosting Game servers configured right, on a Ryzen 9 9950X. Never oversold. Product Pricing Valheim hosting Palworld hosting Enshrouded hosting Windrose hosting Conan hosting Satisfactory hosting HumanitZ hosting VEIN hosting Project Zomboid hosting 7 Days to Die hosting Icarus hosting Sons of the Forest hosting Rust hosting SCUM hosting PixARK hosting What you get Panel More GamesOMG Contact Legal Terms of Service Privacy Policy Cookie Policy
23 Oct 2026 · 18:52
https://hosting.gamesomg.com/terms
Terms of Service - GamesOMG Hosting G Games OMG Hosting Why GamesOMG Hosting Games Pricing Support Cart 0 Log in ◐ Order now Last updated: June 6, 2026 GamesOMG Hosting Terms of Service These Terms of Service ("Terms") govern your access to and use of the game-server hosting services offered under the brand "GamesOMG Hosting" through the website hosting.gamesomg.com (the "Site"). The services are operated by GamesOMG ("GamesOMG Hosting," "we," "us," or "our"). By creating an account, purchasing, or using any service we provide, you ("you," "your," "the customer") agree to be bound by these Terms. If you do not agree, do not use the services. These Terms incorporate by reference our Privacy Policy and our Acceptable Use Policy (Section 9 below). GamesOMG Hosting is the game-server hosting service of GamesOMG; these Terms apply only to hosting services purchased from us, not to the free tools, guides and generators published on gamesomg.com. 1. Definitions and Acceptance 1.1 "Service" means any product you rent, purchase, or otherwise obtain from us, including game-server hosting, storage, add-ons, account credit, and any related features. 1.2 "Account" means the client account you register to order and manage Services. 1.3 By placing an order or using any Service, you confirm that you have read, understood, and accepted these Terms in full. Purchasing a Service constitutes acceptance. 1.4 You also agree to comply with the end-user license agreement, terms of service, and usage guidelines of any game publisher whose software you run on a Service (for example, the publisher of Valheim or any other supported title). Where a game requires it, you authorize us to accept such terms on your behalf solely to provision the Service. 1.5 If you have questions about any part of these Terms, contact us at [email protected] before purchasing. 2. Eligibility and Accounts 2.1 You must be at least 13 years old to use the Services. If you are between 13 and 17, you may use the Services only with the consent and supervision of a parent or legal guardian who agrees to be bound by these Terms on your behalf. 2.2 You agree to provide accurate, current, and complete information when registering and to keep that information up to date. 2.3 You are responsible for maintaining the confidentiality of your Account credentials and for all activity that occurs under your Account, whether or not authorized by you. You must notify us promptly at [email protected] if you suspect any unauthorized access to or breach of your Account. 2.4 You may not share your Account or transfer it to another person without our prior written consent. Because Account sharing is prohibited, any use of your Service is attributed to you. 3. Provision of Services 3.1 Your Service is activated only after we receive your first payment in full. 3.2 We provide the Services on a best-effort basis. We may perform scheduled or emergency maintenance, and we may modify, suspend, or discontinue any Service or feature for operational, legal, security, or technical reasons. Where reasonably practicable, we will give advance notice of planned maintenance that is expected to cause material interruption. 3.3 We do not guarantee that the Services will be uninterrupted, timely, secure, or error-free. See Section 11 (Service Availability), Section 12 (Disclaimer of Warranties), and Section 13 (Limitation of Liability). 3.4 Any resources described as "unlimited" or "unmetered" are subject to fair and reasonable use. We may require you to reduce or delete excessive files (for example, oversized logs) and may take action against usage that degrades performance for you or for other customers. 4. Fees, Billing, and Renewals 4.1 Pricing and payment. You agree to pay all fees for your Services at the prices in effect when you order or renew. All payments are processed by our third-party payment processor, Stripe. We do not collect, process, or store your full card details; payment-card data is handled by Stripe under its own terms and security standards. 4.2 Renewals. Unless you cancel, recurring Services renew automatically at the end of each billing period, and you authorize us (through Stripe) to charge your payment method for each renewal. It is your responsibility to cancel any recurring or subscription billing you no longer want before the next renewal date. 4.3 Taxes. Stated prices may exclude applicable taxes. You are responsible for any taxes, levies, or duties associated with your purchase, other than taxes based on our net income. 4.4 Price changes. We may change our prices from time to time. Price changes will not affect the current paid billing period and will take effect on your next renewal. We will provide reasonable advance notice of any increase; if you do not accept it, you may cancel before it takes effect. 4.5 Non-payment. If a renewal payment fails or a Service is not paid by its due date, we may apply a short grace period of 3 days, after which the Service may be suspended. If the Service remains unpaid for 14 days, we may terminate it and permanently delete all associated data and files. 4.6 Account credit. Any account credit is non-refundable and may not be withdrawn or converted to cash. Credit may only be applied toward Services. 5. Refunds 5.1 Money-back guarantee. We offer a 72-hour money-back guarantee on your first order of a new Service, measured from the time the Service is created in our system. This guarantee applies once per customer and does not apply to renewals. 5.2 Non-refundable items. Except as required by applicable law or expressly stated above, the following are non-refundable: renewal payments; account credit and gift cards; one-time setup, configuration, or installation add-ons once fulfilled; and any item marked non-refundable at the time of purchase. 5.3 How to request. Refund requests must be submitted through a support ticket within the applicable window. We may issue approved refunds as account credit or to the original payment method at our discretion. Issuing a refund terminates the related Service. 5.4 Discretionary refunds. Outside any stated guarantee window, refunds are provided at our sole discretion. 5.5 When something breaks — and who pays for it. We want to be plain about this rather than leave it to be discovered in a ticket. If the fault is ours, we make it right : if we cause an outage, lose your data through our own failure, or fail to deliver the resources your plan states, contact support and we will refund or credit the affected period, prorate a downgrade, or otherwise put it right. If the fault is a mod, a plugin, a custom configuration, or a game update, it is not a refund event — including where you installed the mod through a one-click installer or a curated list we provide (see 9.7 and 9.8). That is not us dodging: a mod is third-party code we did not write and cannot test against your world, and a host that promised otherwise would either have to ban mods or charge everyone for the risk. We will still help you get it running. Take a backup before you mod. 5.6 Nothing in this Section limits any non-waivable statutory refund or withdrawal rights you may have as a consumer under applicable law. 6. Chargebacks and Payment Disputes 6.1 If you have a billing concern, contact us at [email protected] first. We will work in good faith to resolve legitimate issues. 6.2 Filing a chargeback or payment dispute with your bank or card issuer will result in immediate termination of your Account and all associated Services, and the permanent deletion of related data. You also forfeit any standard refund rights, after which any refund is at our sole discretion. We reserve the right to contest invalid chargebacks with supporting evidence and to recover the resulting fees and reasonable costs. 7. Cancellations 7.1 You may cancel a Service at any time through your client area or by contacting support. Cancellation takes effect at the end of the current billing period. 7.2 Cancellation is not the same as a refund request. To request a refund, you must follow Section 5 separately and within the applicable window. 7.3 If you pay through an external recurring method, you are responsible for cancelling that recurring authorization. We are not responsible for charges arising from a subscription you fail to cancel on the payment provider's side. 8. Backups and Data Responsibility 8.1 Any backup functionality we provide is offered on a best-effort basis only and is not guaranteed . We do not warrant that backups will be available, complete, accurate, or recoverable. 8.2 You are solely responsible for maintaining your own independent backups of all your data, including game world saves, configurations, and any other content stored on your Service. We strongly recommend keeping current copies on storage outside of GamesOMG Hosting. 8.3 To the maximum extent permitted by law, we are not liable for any loss, corruption, deletion, or inaccessibility of data, however caused. See Section 13 (Limitation of Liability). 9. Acceptable Use Policy 9.1 You are responsible for all activity on your Service, including the conduct of any players, end-users, or third parties you allow to access it. A violation by anyone using your Service is treated as a violation by you. 9.2 You must use the Services lawfully and in compliance with these Terms. You must comply with the laws of the United States and of your country of residence. 9.3 Prohibited content and conduct. You may not use the Services to host, store, transmit, or facilitate any of the following: (a) content or activity that is illegal under any applicable law; (b) child sexual abuse material, or content that endangers or exploits minors; (c) content that promotes terrorism, violence, or unlawful harm to persons or property; (d) harassment, threats, hate speech, or content inciting violence or discrimination against others; (e) material that infringes the intellectual-property, privacy, or other rights of any third party, including piracy and unauthorized distribution of copyrighted works; (f) malware, ransomware, phishing, or other malicious or fraudulent code or schemes; (g) spam or unsolicited bulk messaging. 9.4 Prohibited technical activity. You may not use the Services to: (a) launch, participate in, or facilitate denial-of-service (DoS/DDoS) attacks, port scanning, network intrusion, or any attempt to access systems, accounts, or data without authorization; (b) interfere with, disrupt, or degrade the Services, our infrastructure, other customers, or any third-party network or service; (c) mine cryptocurrency or run other workloads unrelated to your game server that consume disproportionate resources; (d) exceed, circumvent, or attempt to bypass the resource limits, security controls, or other restrictions of your Service; or (e) store files that are not reasonably required to operate your game server, or artificially inflate file sizes. 9.5 Enforcement. We may investigate suspected violations and, at our discretion and without obligation to provide prior notice, issue a warning, throttle resources, remove content, suspend, or terminate any Service or Account for any violation of this Section. Where a violation involves serious harm, illegality, or risk to others, we may act immediately and without refund. We may report illegal activity to, and cooperate with, law enforcement and affected third parties. 9.6 Abuse reports. Reports of abuse may be sent to [email protected] . We may forward complaints concerning your Service to you for prompt action and may suspend the Service pending resolution. 9.7 Mods and customization. You may run mods, plugins, mod loaders, and custom configurations on your Service — running vanilla or modded is your choice. You are responsible for the mods you install: that you have the right to use them, their licensing and legality, and their effect on your server's stability and performance. Mods can increase resource usage, so a mod that destabilizes the host or degrades performance for other customers may require you to adjust it, remove it, or move to a larger plan; in cases of abuse or material instability we may suspend the affected Service while we resolve it with you. We do not review, endorse, or provide support for third-party mods, and we cannot guarantee that any particular mod will work or keep working across game updates. Your dedicated RAM remains a hard, walled-off slice either way, and your CPU share is sized to your plan, so what you run stays within your own resources. 9.8 One-click and assisted mod installs. Some Services offer a mod browser or one-click install that fetches a mod you select from a third-party source (such as the Steam Workshop) and places its files on your Service. That convenience does not make the mod ours. We do not write, review, test, endorse, or warrant any third-party mod, and choosing one from a list we display — including any list, catalogue, or collection we curate — is still your choice and your responsibility under 9.7. A curated list means "this generally runs on a server," not "this is safe for your world." Mods can conflict with each other, corrupt a save, stop working when the game or the mod updates, or be withdrawn by their author at any time. Take your own backup before you install, change, or remove mods. 10. Intellectual Property 10.1 You retain ownership of the content and data you upload to or create on your Service. You grant us a limited, non-exclusive license to host, store, copy, transmit, and process that content solely to provide and maintain the Services and to comply with law. 10.2 The Site, our software, branding, and all related materials are owned by us or our licensors and are protected by intellectual-property laws. You may not copy, modify, distribute, or create derivative works from them except as expressly permitted. 10.3 You represent and warrant that you have all rights necessary to use and store the content you place on your Service and that doing so does not violate any law or third-party right. 11. Service Availability 11.1 We aim to provide reliable Services but we do not provide a guaranteed uptime commitment . Availability is provided on a commercially reasonable, best-effort basis. Any DDoS mitigation we provide is best-effort only. 11.2 If any service-level commitment is offered for a particular Service (whether in these Terms, a product description, or a separate document), then to the maximum extent permitted by law, service credits are the sole and exclusive remedy for any failure to meet that commitment. 11.3 Service credits, where applicable, are calculated as a pro-rata credit for the qualifying downtime, are applied only as account credit (never cash), and are capped at 100% of the affected Service's monthly fee for the month in which the downtime occurred. Credit claims must be submitted by the Account owner via a support ticket within 7 days of the relevant event, and approval is at our discretion based on our own monitoring and logs. 11.4 Any availability commitment excludes, and no credit is due for, downtime arising from: scheduled or announced maintenance; emergency maintenance; game-server software, plugin, mod, or configuration faults; issues caused by you, your players, or third-party files, scripts, or content; resource exhaustion within your allocation (CPU, RAM, disk, or network); suspensions or terminations under these Terms; and any event beyond our reasonable control (Section 17). 12. Disclaimer of Warranties 12.1 THE SERVICES ARE PROVIDED "AS IS" AND "AS AVAILABLE," WITHOUT WARRANTY OF ANY KIND. To the maximum extent permitted by law, we disclaim all warranties, whether express, implied, or statutory, including any implied warranties of merchantability, fitness for a particular purpose, title, and non-infringement. 12.2 We do not warrant that the Services will be uninterrupted, secure, error-free, free of harmful components, or that any defect will be corrected, or that the Services will meet your requirements or produce any particular result. 12.3 Some jurisdictions do not allow the exclusion of certain warranties, so some of the above exclusions may not apply to you. 13. Limitation of Liability 13.1 Exclusion of indirect damages. To the maximum extent permitted by applicable law, in no event will GamesOMG Hosting, GamesOMG, or its owners, members, officers, employees, or suppliers be liable for any indirect, incidental, special, consequential, punitive, or exemplary damages, or for any loss of profits, loss of revenue, loss of data, loss of goodwill, or business interruption, arising out of or relating to the Services or these Terms, whether based in contract, tort (including negligence), strict liability, or any other theory, and even if we have been advised of the possibility of such damages. 13.2 Liability cap. To the maximum extent permitted by applicable law, our total aggregate liability arising out of or relating to the Services or these Terms will not exceed the total fees you actually paid to us for the affected Service during the 3 months immediately preceding the event giving rise to the claim. 13.3 Carve-outs. Nothing in these Terms excludes or limits liability that cannot be excluded or limited under applicable law, including liability for fraud, for death or personal injury caused by negligence, or for any other liability that may not lawfully be limited. 13.4 You acknowledge that the fees we charge reflect this allocation of risk and that these limitations are an essential basis of the agreement between us. 14. Indemnification You agree to defend, indemnify, and hold harmless GamesOMG Hosting, GamesOMG, and its owners, members, officers, employees, and agents from and against any claims, demands, liabilities, damages, losses, and expenses (including reasonable attorneys' fees) arising out of or related to: (a) your use of the Services; (b) content you host, store, or transmit; (c) your violation of these Terms or any applicable law; or (d) your infringement of any third-party right. This obligation survives termination of your Account. We may, at our option, assume the exclusive defense and control of any matter subject to indemnification, in which case you agree to cooperate. 15. Suspension and Termination 15.1 We may suspend or terminate any Service or Account, with or without notice, for: non-payment; violation of these Terms or the Acceptable Use Policy; conduct that poses a security risk or harm to us, our infrastructure, or others; a chargeback or payment dispute; abusive conduct toward our staff; or where required by law. 15.2 For serious violations, we may act immediately and without refund. 15.3 Either party may terminate a Service in accordance with the cancellation and billing provisions of these Terms. 15.4 Upon termination, your right to use the affected Service ends, and we may permanently delete all associated data and files. Any fees owed at termination remain payable. Provisions that by their nature should survive termination (including Sections 8, 12, 13, 14, 16, and 18) will survive. 16. Governing Law and Dispute Resolution 16.1 These Terms are governed by the laws of the Commonwealth of Virginia, USA, without regard to its conflict-of-laws rules. The United Nations Convention on Contracts for the International Sale of Goods does not apply. 16.2 Informal resolution. Before filing any formal claim, you agree to contact us at [email protected] and attempt to resolve the dispute informally for at least 30 days. 16.3 Venue. Subject to Section 16.2, you agree that any dispute that is not resolved informally will be brought exclusively in the state and federal courts located in Virginia, USA, and you consent to the personal jurisdiction of those courts. 16.4 Time limit. To the extent permitted by law, any claim arising out of or relating to the Services or these Terms must be brought within one (1) year after the claim arose, or it is permanently barred. 16.5 Nothing in this Section deprives you of any mandatory consumer-protection rights available to you under the law of your place of residence. 17. Force Majeure We will not be liable for any failure or delay in performance caused by events beyond our reasonable control, including acts of God, natural disasters, war, terrorism, civil unrest, labor disputes, governmental action, power or network failures, internet or hosting-provider outages, denial-of-service attacks, or the failure of any third-party supplier. 18. General Provisions 18.1 Entire agreement. These Terms, together with the Privacy Policy and any product-specific terms, constitute the entire agreement between you and us regarding the Services and supersede any prior agreements on the subject. 18.2 Changes to these Terms. We may update these Terms from time to time. We will post the updated version with a revised "Last updated" date and, where changes are material, take reasonable steps to notify you (for example, by email or a notice in your client area). Changes take effect when posted, and your continued use of the Services after that constitutes acceptance. If you do not agree to a change, your remedy is to stop using and cancel the Services. 18.3 Severability. If any provision of these Terms is held invalid or unenforceable, the remaining provisions will remain in full force, and the invalid provision will be enforced to the maximum extent permitted by law. 18.4 No waiver. Our failure to enforce any provision is not a waiver of our right to do so later. 18.5 Assignment. You may not assign or transfer these Terms or your Account without our prior written consent. We may assign these Terms in connection with a merger, acquisition, reorganization, or sale of assets. 18.6 No third-party beneficiaries. These Terms do not create any rights for any person other than you and us. 18.7 Notices. We may provide notices to you by email or through your client area. You may contact us as set out below. 19. Contact General and billing support: [email protected] Legal notices: [email protected] Privacy requests: [email protected] Abuse reports: [email protected] Operator: GamesOMG, available on request Resource Guarantee (No Overselling) Every server includes a fixed allocation of memory (RAM) stated on its plan. That allocation is dedicated to your server : it is enforced as a hard container limit on the host machine and is never shared with, pooled across, or oversold to other customers. We cap the number of servers on each physical machine and stop selling on a machine once its cap is reached. If we ever cannot honor a stated allocation, you are entitled to a full refund of the affected billing period. 72-Hour Refund If within 72 hours of your first purchase of a server you find it is not as described — the stated hardware, the stated dedicated resources, or a server that does not function — contact support and we will refund the purchase in full. One message is enough; no retention process, no exit interview. This applies to your first server purchase per game and does not limit any statutory rights. By using the GamesOMG Hosting Services, you acknowledge that you have read and agree to these Terms of Service. G Games OMG Hosting Game servers configured right, on a Ryzen 9 9950X. Never oversold. Product Pricing Valheim hosting Palworld hosting Enshrouded hosting Windrose hosting Conan hosting Satisfactory hosting HumanitZ hosting VEIN hosting Project Zomboid hosting 7 Days to Die hosting Icarus hosting Sons of the Forest hosting Rust hosting SCUM hosting PixARK hosting What you get Panel More GamesOMG Contact Legal Terms of Service Privacy Policy Cookie Policy
23 Oct 2026 · 18:52